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Advanced [show]


Stacee Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born to a pair of adventurers, Stacee grew up listening to her mother's many stories. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Bonds: Job, Attractive, Adventurer, In love. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Stacee Tosscobble, Female Halfling Rogue 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp. Pink pearl (130 gp).


Social Check DCs


Traubon Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple grey robe with brown stripes complete with hood. He has wavy golden hair. His thin eyebrows rest above his beady gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Traubon took refuge in the large cave and found the beat up sai and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Traubon Gorunn, Male Dwarf Monk 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills History +1, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1 Masterwork Light steel shield.


Social Check DCs


Nim Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and black robe with the hood down, and carries halberds. His brown hair is heavily combed to the right. His face is scarred and worn.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Nim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Armorer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Hedonist, Disease. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Nim Feeny, Male Half-Elf Ranger 2
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)14 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 210 gp. 1 Chain shirt.


Social Check DCs


Wymar Shipley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries falchions. His hair is long and red with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.

History: When he was but 3 years old his parents immigrated from the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Wymar Shipley, Male Human Rogue 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 11 (+0)18 (+4)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Jarsali Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears baggy violet pantaloons and a grey scarf. Her silver hair is greasy and uncared for. Her eyes are a pleasant green.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is harsh and unforgiving.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barkeep arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Jarsali was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Jarsali's father didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Jarsali Ilphelkiir, Female Half-Elf Cleric 2
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 140 gp. 1 Good lock.


Social Check DCs

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