Zedaar Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver crest is lengthy. His gold eyes peer out from beneath his top green hat.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.
History: The child of a Fletcher, who enjoyed hunting, Zedaar was taken on many hunting expeditions. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He is wracked by social anxiety; and he has comitted a past crime that haunts him to this day
Flaws: Depressed, Fearful. Bonds: Nature, Adventurer, Criminal record. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 170 gp.
Guy Crane, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. He keeps his chestnut hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Guy was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Guy took refuge in the ruined castle and found the beat up halberd and armor he uses now. He left for the east, certain he would find work there.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Attractive, Nature. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20000 cp.
Symma Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and is renowned for her bright tan dresses and hats. Her auburn hair is singed and shortened. Her hazel eyes dart from person to person.
Personality: She will rave to anyone who will listen. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Symma liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has never given up on her poetry dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Ugly, Insane, Racist. Bonds: Nature. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 15
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 21000 sp. Amber (120 gp). Sard (50 gp). Rich purple corundum (1100 gp). Golden pearl (120 gp).
Quarethon Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His left leg appears badly burned and disfigured. He has dyed his greying gold crest a little too much giving a sharp gold color. His red eyes are passionate and lively.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.
Motivation: Wants a kiss; and he wants to meet his childhood hero
Flaws: Ugly, Fearful. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Scribe
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp. 1 Masterwork Common Melee.
Cloak Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries a battered shortspear and tarnished spear as well. Her fur is short and black. She tend to wears goggles to shield her eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Cloak and her spouse have recently divorced.
Motivation: To unite with her sister; and an old rival family wants her found
Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Slave, Family. Occupation: Slave Trader
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!