Jasmine Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries a battered sickle and tarnished sword as well. Her silver hair is smooth and relatively long. Her ears are large.
Personality: She is calm most of the time but flees social interaction. She also is a firm believer in the womanly ideal.
History: The child of a Slave Trader, who enjoyed hunting, Jasmine was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy, Impulsive. Bonds: Nature. Occupation: Shoemaker
Voice: Pronounces O like U
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Emma Nibley, Female Human [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest, and carries daggers. Her brown hair is long and unkept. Her face is scarred and worn.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is able to fit into much smaller and tighter spaces than normal.
History: Her mother raised her in a mountain cabin. When Emma reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emma fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Guardian, Nature, Military. Occupation: Sage
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Finely wrought small gold bracelet (10 gp).
Great Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her yellow fur is heavily combed to the right. Her amber eyes lackadaisically let the world flow into them.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born in the north her family was never financially stable. Her childhood dream was to be a Guard, but she was a colossal failure. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture; and her spouse's relatives view her with great suspicion
Flaws: Shy. Bonds: Criminal record, Poor, Job, Family. Occupation: Cook
Voice: Whispers
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Giant
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
Adam Walpole, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, constantly wearing a grey suit, brown shirt, and white tie. With bright chestnut hair and a scraggly beard. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Stableman profession.
History: Born in the south to a Dyer, Adam learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: To pay off his debts; and wants to open a new tavern
Ideals: Athletic. Bonds: Job, Debt. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp. Zircon (60 gp). 1 Masterwork Common Ranged Weapon.
Roywyn Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has slicked back blonde hair. Her green eyes are slightly larger than normal.
Personality: Roywyn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is frequently practicing swordplay.
History: She is the product a well kept family trust fund and as such has never really known need. Roywyn liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Revenge; and she wants nothing more than to rejoin the army
Ideals: Artistic. Bonds: Military, Rich, Nature, Enemies. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 19 (+4) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 320 gp. Sardonyx (80 gp). Red garnet (110 gp). Hematite (4 gp).
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