Shadow Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She typically wears pastel cloth garments or leather armor. Her lavender fur is unkempt and raggedy. She has gleaming, smiling hazel eyes.
Personality: She acts crazy and hedonistic. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Detective
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1900 sp. Gold dragon comb with red garnet eye (300 gp). Brass mug with jade inlays (300 gp).
Immeral Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his blonde hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Immeral took refuge in the ruined castle and found the beat up longsword and armor he uses now. He now owns his own business.
Motivation: Wants to open a new tavern.
Flaws: Disease. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Spice Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 110 gp.
Manfred Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing colorful clothing, dressed as a Scribe. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his gray eyes scan people very quickly.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Half-Elf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Flaws: Selfish, Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Rich. Occupation: Scribe
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Aquan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Norman Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tight fitting violet shirt and pants. He has a small bristly mustache and wavy blonde hair. His green unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Disease, Ugly, Fearful. Bonds: Poor. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: White pearl (60 gp). Pink pearl (60 gp).
Biri Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears silk and lounges about seductively. She has styled her gold crest well, parting it to the left. Her eyes are likewise gold.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: She was raised in a island tribe. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now owns her own business.
Motivation: Balancing her hectic life and new Stylist responsibilities is difficult; and retire the richest woman in the north
Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Job, Nature. Occupation: Stylist
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 1 Healer’s kit.
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Their contribution stands as a beacon of hope for all adventurers!