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Advanced [show]


Williamina Livingstone, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears dark leathers with embroidery. She wears her brown hair up in a very large beehive style do. Her gray eyes are passionate and lively.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She feeds upon the attention of others.

History: Williamina was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Regain custody of her daughter.

Flaws: Secretive. Bonds: Attractive, Family. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Williamina Livingstone, Female Human Sorcerer 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp).


Social Check DCs


Margery Shelley, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female is dressed in earthy colors with a grey and yellow handkerchief worn on her left side. She is tall, broad shouldered and powerfully built. Her head has been shaved. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Cartwright mother left her crippled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Further expansion of business; and balancing her hectic life and new knight responsibilities is difficult

Ideals: Optimist, Logical. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Margery Shelley, Female Human Ranger 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 sp.


Social Check DCs


Gimûb Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered violet stockings. He is physically well-built. His chestnut hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gimûb was born with his father's beautiful face. Gimûb was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He is searching for what he claims is his rightful reward.

Motivation: Wants a kiss; and he's looking for his big break

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Adventurer, Religious. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Gimûb Abram, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp. 1 Silver holy symbol.


Social Check DCs


Oskar Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is singed and shortened. His violet eyes peer out from beneath his wide-brimmed brown hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Slave, Mentor. Occupation: Sage

Voice: Spits words with contempt

Attributes [hide]

Oskar Morigak, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Serpent On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her beige fur, when down, is lengthy. She has gleaming, smiling copper eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Bonds: Rich, Family, Nature. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Serpent On the Mountaintop, Female Tabaxi Monk 3
Medium (6'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 14 (+2)14 (+2)
Skills Religion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs

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