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Advanced [show]


Osah Idea, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman is generally well dressed albeit a few years behind the times. She has wavy red hair. Her gold eyes are passionate and lively.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Osah hails from a village terrorized by illithids. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Joker. Bonds: Attractive, Poor, Enemies, Nature. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Osah Idea, Female Tiefling Commoner 3
Medium (5'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 10 (+0)18 (+4)
Skills History +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kellen Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He has a golden handlebar mustache and slicked back golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things.

Ideals: Passionate, Pacifist. Flaws: Insane, Mundane. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Kellen Oomtrowl, Male Gnome Ranger 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 700 sp. Rock crystal (40 gp).


Social Check DCs


Kerkad Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. He keeps his black crest in a flapper bob. His eyes are likewise red. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich northern family. He has had some formal music training, and achieved minor success. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: He uses money and sex appeal to get what he needs; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Kerkad Pfaphnyrennish, Male Dragonborn Rogue 4
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilkass Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a black cloak and cross-gartered violet stockings. Her blue crest is thinning but still full. This red eyed northerner is not easily forgotten.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. A friendly and beautiful Dragonborn, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gilkass took refuge in the ruined castle and found the beat up lance and armor she uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilkass fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting, Optimist. Bonds: Attractive, Nature. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Gilkass Daardendrian, Female Dragonborn Expert 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Stannor Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a red tunic with grey highlights, and long pastel pants that bunch up around his shoes. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. Stannor liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive, Nature, Family. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Stannor Elderberry, Male Halfling Rogue 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Auran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 140 gp.


Social Check DCs

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