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NPC Generator

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Advanced [show]


Pelt Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a brown costume with the symbols of luck on his torso. He keeps his white fur in a flapper bob. His eyes are likewise amber.

Personality: Aggressive, abrasive, and angry, Pelt embodies much of what other species detest in the Tabaxis. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Pelt Shoe, Male Tabaxi Aristocrat 2
Medium (6'0") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 250 gp. 1 Half-Plate.


Social Check DCs


Cask Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it and is in decent physical shape. His white fur is thinning but still full. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: Cask was born the youngest of three triplets. He was taken from his home at a very young age. He now owns his own business.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Family, Slave. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Cask Wing, Male Tabaxi Aristocrat 1
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Ulblyn Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered shortbow and tarnished warhammer as well. He keeps his long blonde hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. Ulblyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Ulblyn Underbough, Male Halfling Warrior 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Religion +1, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Mary Wakefield, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has no hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is very quiet and rarely speaks above a whisper. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a necromancer, Mary was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to prove her worth to the world

Ideals: Athletic. Flaws: Ugly, Shy, Impulsive. Bonds: Mentor. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Mary Wakefield, Female Human Adept 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)12 (+1) 9 (-1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Silver pearl (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Therlin Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in a clean grey cloak covering her clean studded leather. Her chestnut hair, when down, is lengthy. Her green eyes peer out from beneath her broad grey hat.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also hits on women, regardless of circumstances.

History: Therlin was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to open a new tavern

Bonds: Job, Has a crush, Religious, Adventurer, Enemies. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Therlin Strakeln, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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