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Advanced [show]


Abalaba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, but even with her fine clothing she looks run-down. Her auburn hair is slicked back into a classic pompadour. Her brown eyes dart from person to person to random spaces in the air.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Abalaba is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to loving parents in a slum to the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and she wants nothing more than to rejoin the army

Ideals: Impeccable. Bonds: Family, Poor, Adventurer, Military. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Abalaba Sympony, Female Gnome Cleric 3
Small (3'1") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Melissa Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She carries a battered sai and tarnished ceremonial dagger as well. Her hair is short and white. Her green eyes have a joyful gleam in them most of the time.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Melissa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Melissa decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melissa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Fighting, Philantrophist. Bonds: Enemies, Immigrant, Criminal record. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Melissa Ethanasath, Female Half-Elf Wizard 4
Medium (4'10") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp. Blue quartz (8 gp). Blue quartz (8 gp).


Social Check DCs


Nalral Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is physically well-built. With bright blonde hair and a scraggly beard. His fierce amber eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Nalral was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to raise his children well

Ideals: Impeccable, Entrepeneur. Bonds: Family, Has a crush, Enemies. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Nalral Torunn, Male Dwarf Druid 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 190 gp. Blue quartz (8 gp). Freshwater pearl (8 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunter Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses well, typically a more casual-formal manner. His blonde hair is knotted and matted. He has a tattooed face.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of drow once and for all.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Enemies, Religious, Job. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Gunter Remein, Male Half-Elf Paladin 2
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 320 gp.


Social Check DCs


Sekhmet Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She has moderate length brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will rave to anyone who will listen. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Sekhmet grew up listening to her mother's many stories. She moved from fad to fad and when she turned 15 she discovered music. She now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Artistic. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Sekhmet Destiny, Female Tiefling Warrior 3
Medium (4'9") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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