Bundrigo Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear ponchos typically of a light red in addition to tight pants. His blonde hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. His job bores him to no end. He has decided to make it more interesting.
History: Bundrigo hails from a village terrorized by giants. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants a kiss; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Criminal record, Enemies, Has a crush. Occupation: Crown-heir
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp.
River Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is dressed in earthy colors with a brown and violet handkerchief worn on her right side. Her yellow fur, when down, is lengthy. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the east. A freak accident while working with her Dyer mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To protect her home; and she is terrified, and will act out of fear
Ideals: Athletic. Flaws: Ugly, Hedonist, Disease. Bonds: Guardian, Immigrant. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 300 sp. 1 Half-Plate.
Kite Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, brown, dusty cloak. Her fur is black and curly. Her eyes are a pleasant yellow.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Kite is combative with any and all who dare try her patience in the slightest.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: She wants to meet her childhood hero; and marry her brother to traveling adventurers
Ideals: Persistence, Justice. Bonds: Military, Adventurer, Family. Occupation: Performer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Brown-green garnet (160 gp). Black star sapphire (500 gp). Silver pearl (160 gp). Chrysoberyl (160 gp). 1 Minor magic item.
Grai Mitchell, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her long black hair kept up in a rat tail. She has violet eyes and a white hat with a black feather.
Personality: She acts crazy and hedonistic. She uses divination through singing.
History: Gifted from a young age, Grai studied abroad. Her mother was very strict, and drilled into her lessons on being the perfect lady. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She wants revenge against illithids; and someone believes her a fraud
Ideals: Gifted, Impeccable. Flaws: Hedonist. Bonds: Attractive, Rich, Enemies. Occupation: Stableman
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 150 gp. Iolite (40 gp).
Jocelyn Spaulding, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear grey pants and tee shirts. With a patchy red beard and wild red hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To get a good night's sleep; and he has passion for adventuring and risk
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Job, Immigrant, Adventurer. Occupation: Fortune-teller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 6000 cp. Pink pearl (40 gp). 8 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!
