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NPC Generator

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Advanced [show]


Eridred Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple violet line shooting up and back down. She keeps her golden hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes her a fraud; and a deep hatred of brigands

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Bounty Hunter

Voice: Sleepy voice

Attributes [hide]

Eridred Rumnaheim, Female Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)18 (+4) 13 (+1)10 (+0)
Skills Arcana +6, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Draconic, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 6000 cp.


Social Check DCs


Bethrynna Serge, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears bulky yellow painted plate armor. She has a penchant for wearing a ring with an oversized emerald on her left hand. She wears her golden hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.

Personality: She is a Stableman first and foremost. She believes firmly that knowledge should be universal. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful necromancer made her what she is. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has worked as a Stableman like her father before her.

Motivation: She'd like to take her coworkers down a peg; and to be a interpreter again

Ideals: Joker. Bonds: Rich, Job, Mentor. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Bethrynna Serge, Female Half-Elf Barbarian 2
Medium (4'7") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Suhnae Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large yellow mantle and cape that has been intricately interwoven into his tan robe. His silver hair is matted, messy, and big. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Ugly, Shy. Bonds: Military. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Suhnae Fahrend, Male Half-Elf Expert 4
Medium (5'3") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 9 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 6000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theobald Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a yellow costume with the symbols of death on his torso. His long silver hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. The war was a terrible time for him, and Theobald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful necromancer made him what he is. When Theobald reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Flaws: Ugly, Racist, Depressed. Bonds: Military, Mentor. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Theobald Holimion, Male Half-Elf Adept 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp.


Social Check DCs


Euron Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His blue hair is braided into rings. His half smiles and red eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and regain custody of his son

Ideals: Fighting. Bonds: Attractive, Family, Religious, Mentor. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Euron Pain, Male Tiefling Warlock 1
Medium (6'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)17 (+3) 12 (+1)20 (+5)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 60 gp. Brass mug with jade inlays (200 gp).


Social Check DCs

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