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Advanced [show]


Verna Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a white tunic with grey highlights, and long brown pants that bunch up around her shoes. Her hair is silver and curly. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Verna was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Butcher. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent father.

Flaws: Mundane. Bonds: In love, Family, Job. Occupation: Butcher

Voice: Hard of hearing, loud

Attributes [hide]

Verna Brightmoon, Female Halfling Expert 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. A miniature golden chest with tiny emeralds lining the top (110 gp).


Social Check DCs


Purban Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. His hair is silver and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Purban isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Purban was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and regain custody of his daughter

Ideals: Impeccable, Extrovert. Bonds: Family, Job. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Purban Elderberry, Male Halfling Monk 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. Hematite (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Lance Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a grey and yellow handkerchief worn on his right side. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Bounty Hunter, Lance learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a daughter. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has decided he is irredeemable; and expand his business

Ideals: Gifted, Entrepeneur. Bonds: Job, In love, Criminal record. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Lance Carlisle, Male Human Expert 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Gilthur Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He is wearing a long, brown, dusty cloak. His hair is white and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Laborer mother left him crippled. During his travels, Gilthur and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gilthur discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gilthur fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality; and revenge

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Military, Enemies. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Gilthur Strakeln, Male Dwarf Expert 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Sun Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky pastel painted plate armor. His fur is cinnamon, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sun was born in the south. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Persistence. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Sun Mirror, Male Tabaxi Rogue 2
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1100 sp.


Social Check DCs

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