Ront Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized topaz on his left hand. His tied-back hair is chestnut. His green eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Ront embodies much of what other species detest in the Half-Orcs. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born into a rich family. Through the years after Ront was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ront's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Shoemaker
Voice: Boston accent
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
Possessions: 900 sp.
Orianna Vice, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears skinny pants and wears a green and brown robe with the hood down. Her whole body is exceptionally muscular. Her long blue hair is drawn into a two foot long braid. She wears large thick round spectacles.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Orianna lived on a farm with her father, near the main road leading to a nearby town. A gifted student she started as a Shoemaker, but she got bored and became a Dilettante. She inherited the family business which she has now maintained for 15 years.
Motivation: Her spouse's relatives view her with great suspicion; and she has passion for adventuring and risk
Ideals: Impeccable. Bonds: Immigrant, Adventurer, Family, Job. Occupation: Dilettante
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. 1 Banded mail.
Drenna Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is generally shirtless and showing off her tattooed chest. She keeps her golden hair in a pixie cut. She tend to wears goggles to shield her eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She always tries to repair and not replace. It was this mentality that drove her into the Actor business.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is greedy
Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Actor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp.
Chaedi Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing colorful clothing, dressed as a Doctor. Her auburn hair is unkempt and raggedy. She has gleaming, smiling green eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is afraid of women and trembles around them
History: Born to a pair of adventurers, Chaedi grew up listening to her father's many stories. Her first spouse was a Shoemaker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: Revenge; and to reunite with her old friends
Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Family, Enemies. Occupation: Doctor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Yurgunn Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears baggy grey pantaloons and a violet scarf, she is not a threatening figure. Her golden hair is well kept. Her hazel eyes are passionate and lively.
Personality: Prone to second guessing herself, she comes off as nervous. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born several months after her father was called into army service. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has money and likes to spend it; and to unite with her brother
Flaws: Shy. Bonds: Family, Military, Adventurer, Rich. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1600 sp. Blue quartz (10 gp). Smoky quartz (70 gp). Red garnet (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
