Lucan Lathalas, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean blue cloak covering his clean studded leather. His silver hair is lengthy. His brown eyes have a joyful gleam in them most of the time.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also is a firm believer in the manly ideal.
History: He was born in the west, but his parents moved at a very young age to the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, Rich, Adventurer. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 2500 sp. Solid gold idol (300 gp). Gold and topaz bottle stopper cork (600 gp). Gold and topaz bottle stopper cork (600 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Tarhun Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered blue stockings. He carries a battered scimitar and tarnished rapier as well. His rusty crest is singed and shortened. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Tarhun was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarhun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions.
Ideals: Fighting, Passionate, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Ploughman
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. 1 Superior lock. 1 Bullseye lantern. 1 Average lock.
Gilthur Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear ponchos typically of a light brown in addition to tight pants. He has a small bristly mustache and wavy silver hair. He tend to wears goggles to shield his eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Junk Dealer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Gifted. Flaws: Sensitive, Fearful. Bonds: Job, Family. Occupation: Junk Dealer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 240 gp. 1 Half-Plate.
Five Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur, while still mostly beige, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently the stress of being a Guard has made it difficult for him to sleep.
Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion
Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Job, Family. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp.
Shamil Nackle, Female Gnome [Permalink]
Personal [hide]
Description: A 3'2" northern woman, she is dressed in earthy colors with a blue and violet handkerchief worn on her right side. She keeps her black hair in a pixie cut. Her blue eyes lackadaisically let the world flow into them.
Personality: A deeply religious woman she believes everything happens for a reason. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Shamil has worked very hard to control her curse. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shamil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable
Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Religious, Criminal record. Occupation: Layabout
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 19 (+4) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!
