Kody Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. He sports a flattop hair cut. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Fighting, Gifted. Bonds: Rich. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Average lock.
Elizabeth Hadley, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear grey clothing when she does not wear armor. She keeps her golden hair in a flapper bob. She is very pretty but has cold, dead eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a great chef.
History: Gifted from a young age, Elizabeth studied abroad. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She then took over the family business and is one of the better Animal Trainer for hire.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Astar Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, wearing black shirts, loose pants, and blazers most of the time. His purple hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise white. His teeth are white and perfect.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a Sculptor, his mother struggled to pay the bills. Through the years after Astar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Astar's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and an old rival family wants him found
Flaws: Insane, Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Fisher
Voice: Low range voice
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Anne Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor, and she perpetually has her axe ready. She wears her auburn hair up. Her brown eyes are slightly larger than normal.
Personality: She never swears and excessively uses polite adverbs when speaking. The war was a terrible time for her, and Anne does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Sold as a small child to a necromancer, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anne fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: Military, Mentor. Occupation: Navigator
Voice: Jamaican accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp.
Koeth Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with feathered hat. His black hair is lengthy and is close to two feet long. His fierce green eyes like to dwell on things.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Koeth was born in the south. At a young age he loved to build and create. He worked as a nervous Cartwright and found it very stressful. He now owns his own business.
Motivation: Sabotage a competitor; and expand his business
Ideals: Philantrophist, Persistence. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Cartwright
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2500 sp.
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