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Advanced [show]


Dynamic In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she tends to wear a pastel poncho over her likewise colored trousers and shirt. Her red fur is unkempt and raggedy. Her otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food she seems plenty friendly. She plays an instrument quite well.

History: Born in a small village she learned the ways of the warrior from her father. She has had some formal singing training, and achieved minor success. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of giants

Ideals: Philantrophist, Artistic, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Dynamic In the Wind, Female Tabaxi Warlock 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Athletics +6, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 1 Banded mail.


Social Check DCs


Halimath Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears yellow painted combat armor at almost all times. With bright brown hair and a scraggly beard. He has green eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He left for the south, certain he would find work there.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Terse, Hedonist. Bonds: Immigrant. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Halimath Wilborn, Male Half-Elf Cleric 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 2000 sp.


Social Check DCs


Hork Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears black painted combat armor at almost all times. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them

History: Sold as a small child to a slaver, Hork was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Shy. Bonds: Immigrant, Mentor. Occupation: Merchant

Voice: German accent

Attributes [hide]

Hork Shelby, Male Half-Orc Druid 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Solid gold idol (500 gp).


Social Check DCs


Ida Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears rags and sports a simple walking cane. She sports a flattop hair cut. She has a dull look in her blue eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ida took refuge in the large cave and found the beat up hammer and armor she uses now. Since then, she has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Philantrophist, Optimist. Flaws: Secretive. Bonds: Poor, Nature. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Ida Firahel, Female Half-Elf Bard 2
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 30 pp. 1 Chain shirt.


Social Check DCs


Caramip Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. She has a very tight haircut. Her blue eyes peer out from beneath her broad blue hat.

Personality: Eccentric and domineering, Caramip will drive conversation. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born into a rich family. Caramip was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Caramip decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Caramip Nucklestamp, Female Gnome Warlock 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 19 (+4)12 (+1) 9 (-1)9 (-1)
Skills Persuasion +1, Stealth +1
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 200 sp. 1 Banded mail.


Social Check DCs

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