Anverth Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his crossbow always slung over his shoulder. He has a moderate pudge and is not very fit. With a patchy brown beard and wild brown hair. His eyes are amber and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His psionic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Joker, Gifted. Bonds: Adventurer, Family, Slave. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Amethyst (110 gp).
Cask Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man prefers to wear brown pants and tee shirts. He is muscular with a powerful set of arms. His orange fur is singed and shortened. His yellow eyes peer out from beneath his top brown hat.
Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the west his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Tailor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Alvyn Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His brown hair is unkempt and raggedy. His fierce brown eyes like to dwell on things.
Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His father raised him in a mountain cabin. Through the years after Alvyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Alvyn's mother didn't care for him much, and the feeling was mutual. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Laborer
Voice: Indian accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Mindartis Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a fancy blue suit. His hair is greying and his face has many wrinkles. His eyes are likewise amber. His teeth are white and perfect.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Shepherd business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He now travels the world, in search of power and loot.
Motivation: Wishes to resurrect an old love; and further expansion of business
Ideals: Philantrophist. Bonds: Attractive, Nature, Job, Adventurer, In love. Occupation: Shepherd
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 1000 cp.
Soveliss Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear ponchos typically of a light tan in addition to tight pants. His golden hair is lengthy. His face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a minor phobia of water and hates getting wet.
History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted divine powers by his dying sister.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Chain shirt.
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