Vapula Beauty, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She likes to wear ponchos typically of a light black in addition to tight pants. Beneath her clothing is a huge mess of scar tissue. Her white hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will rave to anyone who will listen. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Vapula was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and she wants to meet her childhood hero
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Slave, Poor, Adventurer. Occupation: Unemployed
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 370 gp.
Nutae Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, he is an attractive figure. He prefers to wear violet clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He has since lost track of the people in his past.
Motivation: He wants to meet his childhood hero; and regain custody of his son
Ideals: Disciplined, Logical. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Golden pearl (50 gp).
Zûgor Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is short and chestnut. He wears crescent spectacles with a black brim.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Zûgor lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Zûgor took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.
Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Navigator
Voice: Relaxed voice
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 190 gp. Chalcedony (70 gp). Red-brown spinel (90 gp). 1 Masterwork Uncommon Weapon.
Dench Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears just a white suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is kept up in a ponytail inside a top hat. His eyes are likewise green. His teeth are white and perfect.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Engraver in town.
History: He was born into a rich family. Through the years after Dench was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Dench's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Engraver
Voice: American accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp.
Andraste Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears tan leather gloves, a tan jacket, and tight pants. She has a long silver ponytail with little hanging trinkets. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born blind and as such lacked many opportunities for work. Through the years after Andraste was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Andraste's father didn't care for her much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andraste fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Impeccable, Fighting. Flaws: Insomniac, Disease, Antagonistic. Occupation: Apothecary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 3 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 6 (-2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. 1 Masterwork studded leather.
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