Tawar Lincoln, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. She wears her white hair down. She wears large thick round spectacles.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When she was but 8 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a crush on the local Courier; and nothing but the best is good enough for her
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Carter
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 6000 cp.
Gorga Kent, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is typically in her Animal Trainer uniform. She keeps her long white hair kept up in a rat tail. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in the south, but her parents moved at a very young age to the north. Her father had invested heavily in several trade routes and wanted her to inherit them. She's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant, Rich. Occupation: Animal Trainer
Voice: Russian accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 2000 sp. 1 Masterwork Common Melee.
Ahrim Beauty, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man wears a green shirt with thin black vertical stripes and green pants. His clothes are grease stained in places. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His job bores him to no end. He has decided to make it more interesting.
History: Born in the north his family was never financially stable. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Persistence. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Millicent Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her tied-back hair is chestnut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She acts crazy and hedonistic. She has a small toy that she constantly fidgets with.
History: She was born on a small isolated farm. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality
Flaws: Hedonist, Addict, Insane. Bonds: Rich, Nature. Occupation: Spy
Voice: Raspy
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
Possessions: 500 gp. Blue star sapphire (1400 gp). Violet garnet (1300 gp). Onyx (50 gp).
Dalaba Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman very much looks the part of a Merchant, and a wedding ring on her left hand. She has blonde hair. Her blue eyes dart from person to person.
Personality: Cocky and sure of herself, she believes she is the best Merchant born in the past three hundred years. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Dalaba has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Wants to open a new tavern; and revenge
Flaws: Disease. Bonds: Job, In love, Enemies. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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