Thea Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears red leather gloves, a red jacket, and tight pants. She wears her silver hair down. Her hazel eyes dart from person to person.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born several months after her mother was called into army service. She has chosen to use the inheritance that was left to her frivolously. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture.
Flaws: Mundane, Insane. Bonds: Criminal record, Military, Rich. Occupation: Engraver
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Cask Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is physically well-built. Her fur is lavender and curly. She has gleaming, smiling green eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She always tries to repair and not replace. It was this mentality that drove her into the Mortician business.
History: Cask was born in the south. At a young age she loved to build and create. She made a point of taking high paying jobs and getting most of it up front. Recently she has begun working with bootleggers and crooks.
Motivation: She desires power and/or immortality; and her spouse's relatives view her with great suspicion
Ideals: Persistence. Flaws: Terse. Bonds: Adventurer, Criminal record, Family. Occupation: Mortician
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Carnelian (30 gp). Iolite (30 gp). Red spinel (120 gp).
Crampernap Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tan coat over a pastel low-cut shirt, and a feathered hat upon his head. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise hazel.
Personality: Aggressive, abrasive, and angry, Crampernap embodies much of what other species detest in the Gnomes. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the north, but his parents moved at a very young age to the east. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Immigrant, Family. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Rurik Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a robe, a symbol of death around his neck, and a quarterstaff on his belt, he is not a threatening figure. His hair is black and curly. His eyes are amber and catlike.
Personality: His tongue was cut out and he uses sign language. He is skeptical of what others tell him and is slow to trust.
History: He was born in a small plains village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Flaws: Disease, Shy. Bonds: Nature, Criminal record. Occupation: Unemployed
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
Possessions: 700 sp.
Vorka Gladstone, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears bulky black painted plate armor. She keeps her brown hair in a flapper bob. She is baby faced.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: From birth she was tutored by a cruel and relentless mentor. Her mother was a soldier and died while she was still young. Vorka was left her mother's suit of armor and trained in its use and care. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants nothing more than to rejoin the army; and to protect her home
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Mentor, Military. Occupation: Actor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1000 cp.
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