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Advanced [show]


Kallista Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a slight overbite and is overall scrawny. Her brown hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, she is a well trained Sellsword. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born the only child of a wealthy merchant. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Rich, Job, Enemies. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Kallista Mockery, Female Tiefling Aristocrat 2
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 11 (+0)17 (+3)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Kristryd Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a faded coat and loose pants complete with top hat. Her red hair is kept up in a ponytail inside a top hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Born in the north her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered painting. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people

Ideals: Artistic. Flaws: Ugly, Shy, Racist. Bonds: Poor. Occupation: Butcher

Voice: German accent

Attributes [hide]

Kristryd Daerdahk, Female Dwarf Cleric 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)9 (-1) 8 (-1)12 (+1)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. 2 Holy water.


Social Check DCs


Bune Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is typically in her Stableman uniform. She wears her red hair up. Her red unseeing eyes seem to look past you.

Personality: She is almost excessively polite to everyone, even when angry. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Stableman.

Motivation: Expand her business; and balancing her hectic life and new stableman responsibilities is difficult

Ideals: Entrepeneur. Flaws: Disease, Shy. Bonds: Job, Slave. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Bune Destiny, Female Tiefling Barbarian 3
Medium (6'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gunter Watson, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Beggar, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His golden hair is still thick. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a son. He has been a successful dealer in antiques buying low and selling high.

Motivation: To clean up the streets; and retire the richest man in the north

Ideals: Optimist, Gifted, Entrepeneur. Flaws: Addict. Bonds: In love, Guardian. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Gunter Watson, Male Human Aristocrat 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)18 (+4) 11 (+0)16 (+3)
Skills Acrobatics +2, Religion +6
Senses Passive Perception 10
Languages Common, Infernal, Giant, Gnoll, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +6

Possessions: 600 sp. Coral (40 gp). 1 Magnifying glass.


Social Check DCs


Anselm Harlow, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a brown collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His left hand appears badly burned and disfigured. His golden hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Fisher in town.

History: He is a Metallic Dragon in disguise. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and someone believes him a fraud

Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Anselm Harlow, Male Human Aristocrat 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 14 (+2)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs

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