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Advanced [show]


Shamash Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire. He sports a flattop crest cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He feeds upon the attention of others.

History: Shamash was raised in a hard working conservative environment. He was taken from his home at a very young age. He became a Bellfounder soon after.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Optimist. Bonds: Attractive, Poor, Job, Slave. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Shamash Wivvyrholdalphiax, Male Dragonborn Aristocrat 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rathkran Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green costume with the symbols of his god on his torso. His blue crest is kept up in a ponytail inside a Stetson hat. He has a dull look in his gold eyes.

Personality: He acts crazy and hedonistic. He is lazy, self-centered, vain, and jealous.

History: He was born in the south. He found a children's book about a Dragonborn Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Ugly, Hedonist, Selfish. Bonds: Immigrant, Adventurer. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rathkran Shestendeliath, Male Dragonborn Adept 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp. Tourmaline (130 gp).


Social Check DCs


Bilbron Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy chestnut hair. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Mentor. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Bilbron Lingenhall, Male Gnome Wizard 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1200 sp. 1 Banded mail.


Social Check DCs


Mara Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This northern woman is dressed in a clean tan cloak covering her clean studded leather. Her clothes are grease stained in places. Her silver hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also has developed a complete distrust of the Navigator profession.

History: Born to a pair of adventurers, Mara grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Flaws: Insomniac. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Mara Iranapha, Female Elf Fighter 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)16 (+3) 16 (+3)15 (+2)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Gnome, Terran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp. Rock crystal (20 gp). 1 Half-Plate.


Social Check DCs


Emerald Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He carries with him a set of bastard swords on his belt, each one with a topaz on the hilt. His fur is yellow and very short. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Bellfounder and found it very stressful. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Rich, Job. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Emerald Shoe, Male Tabaxi Barbarian 2
Medium (6'8") Tabaxi, Neutral Good (CR 2)
Armor Class 15
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5

Possessions: Just what you see.


Social Check DCs

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