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Advanced [show]


Decarabia Still, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a black poncho over her likewise colored trousers and shirt. Her hair is purple and curly. Her half smiles and red eyes are beguiling and draw you in.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also has developed a complete distrust of the Shepherd profession.

History: She was born to loving parents in a slum to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Further expansion of business; and expand her business

Ideals: Athletic, Passionate. Bonds: Attractive, Job, Poor. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Decarabia Still, Female Tiefling Cleric 1
Medium (5'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 12 (+1)19 (+4)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Isabella Enfield, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy grey dress. Her skin is fair and her fingers are delicate and long. Her hair is silver, silky, and of moderate length. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irascible and easily irritated. She never wears the same outfit twice, unless she absolutely has to.

History: Isabella was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, In love, Poor, Adventurer. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Isabella Enfield, Female Human Sorcerer 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 pp. Brass mug with jade inlays (300 gp).


Social Check DCs


Fonkin Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a blue collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His red hair, when down, is lengthy. His thin eyebrows rest above his beady amber eyes.

Personality: Fonkin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and meet up once more with his childhood friend

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Fonkin Gummen, Male Gnome Druid 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Cagak Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious. Occupation: Soapmaker

Voice: Cold and demanding tone

Attributes [hide]

Cagak Blyth, Male Half-Orc Fighter 2
Medium (5'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 290 gp. 2 Thunderstones.


Social Check DCs


Naal Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple blue robe with white stripes complete with hood. He is an epitome of beauty. With bright auburn hair and a scraggly beard. This gray eyed southerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Criminal record, Religious. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Naal Dalanthan, Male Elf Warlock 2
Medium (5'0") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 80 pp. Eyepatch with mock eye of sapphire and moonstone (600 gp). An abacus with copper, silver and gold markers (170 gp).


Social Check DCs

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