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NPC Generator

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Advanced [show]


Portia Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with feathered hat. She wears a feathered hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She always tries to repair and not replace. It was this mentality that drove her into the Scribe business.

History: Sold as a small child to a brothel owner, Portia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants to raise her children well.

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Mentor, Family. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Portia Greenbottle, Female Halfling Fighter 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Agnes Barton, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her hair in dreadlocks. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to her, and she is able to talk to them.

History: Agnes was born the youngest of three triplets. In her 15th year, her parents were killed by a drow raid, leaving Agnes alone in the world. After a stint in an orphanage, she was adopted. Due to her spouse's obsession with being a Tailor they were divorced and she won custody of their daughter. She worked as a Spy, and she later adopted a second daughter.

Motivation: Several ex partners dislike her way of doing things and want revenge; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Shy. Bonds: Family, Enemies, Adventurer. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Agnes Barton, Female Human Adept 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 gp.


Social Check DCs


Mary Rayden, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her tied-back hair is silver. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born on a small isolated farm. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels kind of lost in life.

Flaws: Insomniac, Depressed, Antagonistic. Bonds: Mentor, Nature. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Mary Rayden, Female Human Barbarian 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: Brown-green garnet (150 gp). 1 Banded mail.


Social Check DCs


Skirt Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries glaives. His beige fur is kept up in a ponytail inside a small hat. His amber eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting, Optimist. Bonds: Attractive, Poor, Criminal record. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Skirt Of Shadows, Male Tabaxi Barbarian 2
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Athletics +2, History +5
Senses Passive Perception 11
Languages Common, Infernal, Terran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5

Possessions: 240 gp.


Social Check DCs


Veloptima Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears an entirely tan suit with red socks and a vest with buckled shoes, and sports empty pouches on her belt. Her brown hair is slicked back into a classic pompadour. Her face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. Veloptima is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was always a brilliant, if unscrupulous mind. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She is untrained/undisciplined, which makes her dangerous.

Motivation: To reunite with her absent father; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Addict, Insane. Bonds: Family. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Veloptima Scheppen, Female Gnome Paladin 2
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills History +1, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. Azurite (8 gp).


Social Check DCs

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