Aasathra Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a colorful flower in her red crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, she is a well trained Hunter. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Aasathra was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Like her mother and her brother before her, after school she went straight into learning to become a Hunter. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk.
Flaws: Insane. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 28 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Infernal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Moss agate (8 gp). 1 Masterwork Common Melee.
Thava Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is renowned for her bright green dresses and hats, and carries longswords. Her rusty crest is slicked back into a classic pompadour. Her fierce gold eyes like to dwell on things.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered poetry. She was granted necromantic powers by her dying brother.
Motivation: To reunite with her old friends; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Gifted, Artistic. Flaws: Shy. Bonds: Religious, Adventurer. Occupation: Adventurer
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Tenena Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears a tan armored body suit, with a simple brown line shooting up and back down. She has a hunchback. Her auburn hair is wavy and long. Her eyes are blue.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's attracted to the PC; and wants her loneliness to end
Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Occupation: Dyer
Voice: Irish accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp.
Dustin Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing colorful clothing, dressed as a Cook and is in decent physical shape. His brown hair is long and unkept. He is baby faced.
Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Entrepeneur. Flaws: Ugly, Depressed, Insane. Bonds: Criminal record, Poor. Occupation: Cook
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 800 sp.
Gunnloda Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in an above average manner. Her hair is blonde and curly. She has a tattooed face.
Personality: She is happy with her job as a Animal Trainer. She turns her eye from what people do, preferring to live and let live. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was raised in a white middle class family as the only child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is compelled to act according to her religious beliefs; and expand her business
Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Job, Religious. Occupation: Animal Trainer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Red garnet (160 gp).
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