Three Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears pastel painted combat armor at almost all times. Her long cinnamon fur is drawn into a two foot long braid. Her eyes are blue and she is always smoking a pipe.
Personality: She is extraordinarily eccentric. She is a logical person and will generally grow upset if things defy logic and science.
History: She was always a brilliant, if unscrupulous mind. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To unite with her sister.
Ideals: Logical. Flaws: Insane. Bonds: Family, In love. Occupation: Sage
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Coral (40 gp).
Tenena Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her skin is fair and her fingers are delicate and long. With wild auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: Tenena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. A true patriot, Tenena would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in a small desert village. Over the years she perfected her riding and shooting skills. Some 6 years later her spouse died after the birth of her son. Heartbroken, Tenena never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Many brigands want her driven away; and someone believes her a fraud
Ideals: Artistic. Bonds: Military, Nature, In love, Enemies. Occupation: Marshal
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 90 gp. 1 Masterwork Common Melee.
Marbas Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a long, black cloak. His silver hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He exudes charisma. He is a tour de force of persuasion. He is frequently practicing swordplay.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Athletic. Bonds: Attractive, Military, Religious, Nature, Rich. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Halfling, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Rohesia Digby, Female Human [Permalink]
Personal [hide]
Description: She has a missing left leg. She dresses in collared shirts and wears a proper scarf over her head. She has moderate length chestnut hair. Her green eyes are passionate and lively.
Personality: Cocky and sure of herself, she believes she is the best Guard born in the past three hundred years. She has a small toy that she constantly fidgets with.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Rohesia was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Rohesia's father didn't care for her much, and the feeling was mutual. She's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Addict, Disease, Antagonistic. Bonds: Job. Occupation: Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. 4 Antitoxin.
Ralf Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear violet tank tops with black pants. He is bristling with hidden weapons, mostly morningstars and swords. His red hair is matted, messy, and big. His eyes are blue.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Carter for hire.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Ugly, Racist. Bonds: Criminal record, Job, Religious. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp.
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