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Advanced [show]


Mehen Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears tight fighting clothing, which leaves very little to the imagination. He has styled his blue crest well, parting it to the left. His fierce red eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He receives visions of the future at random moments

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his music dream.

Motivation: To reunite with his absent father.

Ideals: Fighting, Gifted, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Mehen Ghaallixirn, Male Dragonborn Ranger 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp.


Social Check DCs


Zepar Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of the sun god around his neck, and a glaive on his belt. His silver hair is greasy and uncared for. His eyes are likewise gold.

Personality: While he acts the brute, he is far gentler than he would appear. Zepar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting. Flaws: Ugly, Disease, Insomniac. Bonds: Family. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Zepar Larceny, Male Tiefling Commoner 3
Medium (5'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Einkil Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is bristling with hidden weapons, mostly ceremonial daggers and pickaxes. His silver hair is cut jaggedly and amateurishly. He has hazel eyes and a brown hat with a white feather.

Personality: He is almost excessively polite to everyone, even when angry. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: A powerful slaver made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic. Flaws: Shy. Bonds: Criminal record, Family, Mentor. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Einkil Strongheart, Male Dwarf Wizard 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)9 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Erias Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered kukri and tarnished flail as well. He has done his best to style his golden hair to look like a famous performer. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of drow; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Selfish, Impulsive, Disease. Bonds: Rich, Enemies. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Erias Gorunn, Male Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)8 (-1) 14 (+2)11 (+0)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Sweet Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Body Guard. His fur is brown and curly. His hazel eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments

History: Sweet was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Addict. Bonds: Religious, Poor. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Sweet Thunder, Male Tabaxi Aristocrat 1
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Rose (80 gp).


Social Check DCs

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