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NPC Generator

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Advanced [show]


Shag Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. His hair is long and black with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. He has gleaming, smiling gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Mentor, Immigrant, Job. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Shag Spaulding, Male Half-Orc Ranger 2
Medium (6'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)9 (-1) 12 (+1)11 (+0)
Skills Deception +2, History +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 330 gp.


Social Check DCs


Simon Gresham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, grey cloak. He has done his best to style his golden hair to look like a famous performer. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Flaws: Secretive. Bonds: Immigrant. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Simon Gresham, Male Human Ranger 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills History +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp.


Social Check DCs


Gerbo Offund, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of luck around his neck, and a mace on his belt. He wears a colorful flower in his brown hair. His amber eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Marshal.

Motivation: To be a Masseuse again; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Fighting. Bonds: Poor, Attractive, Slave, Job. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Gerbo Offund, Male Gnome Aristocrat 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 9 (-1)17 (+3)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Hadwisa Marleigh, Female Human [Permalink]

Personal [hide]

Description: This woman has a large brown mantle and cape that has been intricately interwoven into her tan robe. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her golden hair is thinning but still full. She has gleaming, smiling green eyes.

Personality: Calm and collected, she is a well trained Barkeep. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Sold as a small child to a slaver, Hadwisa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her sister before her, after school she went straight into learning to become a Barkeep. She has dedicated herself to building a better village for her children.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and revenge

Bonds: Rich, Job, Mentor, Adventurer, Enemies. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Hadwisa Marleigh, Female Human Commoner 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 80 gp.


Social Check DCs


Delre Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a colorful flower in her chestnut hair. Her face is covered beneath a completely black helmet.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She seems to be bored by most things; and money/treasure

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Delre Torevir, Female Dwarf Warrior 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs

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