Merla Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She dresses well, wearing red shirts, loose pants, and blazers most of the time. She has a moderate pudge and is not very fit. Her tied-back hair is auburn. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She will rave to anyone who will listen. Merla enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Bowyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.
Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally
Flaws: Addict, Insane, Hedonist. Bonds: Attractive, Poor. Occupation: Bowyer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp.
Artin Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. Her silver hair is greasy and uncared for. Her eyes are amber and beady.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She uses divination through singing.
History: Born to a pair of adventurers, Artin grew up listening to her mother's many stories. Her druidic abilities were realized during a raid on her village. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to open a new tavern; and balancing her hectic life and new sculptor responsibilities is difficult
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
Rinn Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is typically in her Animal Trainer uniform. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes are passionate and lively.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Mercenary, but she was a colossal failure. By chance she met her sister recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister
Ideals: Optimist, Logical. Flaws: Disease. Bonds: Job, Family. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1300 sp. 1 Silver holy symbol.
Thamuz Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a wide-brimmed hat to cover his moderate length brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.
History: Thamuz was born with his mother's beautiful face. Through the years after Thamuz was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Thamuz's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Thamuz and his spouse have recently divorced.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Entrepeneur, Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Attractive. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
Gilbert Atherton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in grey turtlenecks beneath a black coat with blue slacks. His golden hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 4 years old his parents immigrated from the south. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has money and likes to spend it.
Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Immigrant, Rich. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
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