Rinn Othronus, Female Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. Her chestnut hair is cut jaggedly and amateurishly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic woman, Rinn's first love is herself. Her second love is also herself. She is a logical person and will generally grow upset if things defy logic and science.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was very strict, and drilled into her lessons on being the perfect lady. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She doesn't get along with people that don't share her tastes; and to share knowledge with the world
Ideals: Impeccable, Logical, Gifted. Flaws: Insane. Bonds: Immigrant. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. Deep blue spinel (300 gp).
Edge On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His fur is greying and his face has many wrinkles. He has yellow eyes.
Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Edge was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Edge never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and to unite with his brother
Flaws: Hedonist, Antagonistic. Bonds: Family, In love, Job. Occupation: Shepherd
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Lapis lazuli (4 gp).
Miles Brixton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He has a moderate pudge and is not very fit. His silver hair is knotted and matted. His blue eyes peer out from beneath his deerstalker brown hat.
Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.
History: The child of western immigrants he idolized his mother. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist. Flaws: Selfish. Bonds: Immigrant, Adventurer. Occupation: Sage
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 140 gp.
Vicky Easton, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is braided into rings. Her brown eyes are passionate and lively.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She got into the Blacksmith business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vicky grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vicky. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and wants to open a new tavern
Ideals: Athletic, Joker. Bonds: Rich, Criminal record, Job. Occupation: Blacksmith
Voice: Raspy
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Thea Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is thinning but still full. She wears an eyepatch.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 15th year, her parents were killed by a goblins raid, leaving Thea alone in the world. After a stint in an orphanage, she was adopted. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She'd like to take her coworkers down a peg; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Enemies, Slave, Job. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!