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Advanced [show]


Ar-Kaius Langdon, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large black jacket. His long black hair is drawn into a two foot long braid. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ar-Kaius was born on a far western mountains where he grew up under the tutelage of his mother, an expert Bellfounder. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Flaws: Shy, Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Ar-Kaius Langdon, Male Half-Orc Cleric 1
Medium (6'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fallond Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his quarterstaff ready. His black hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: Fallond is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Fallond grew up listening to his mother's many stories. He found a children's book about a Dwarf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Fighting, Optimist. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Fallond Frostbeard, Male Dwarf Warlock 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 4000 cp.


Social Check DCs


Tree Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown armored body suit, with a simple white line shooting up and back down. He is muscular with a powerful set of arms. His cinnamon fur is smooth and relatively long. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Ruler soon after.

Motivation: To be a Slave Trader again; and expand his business

Ideals: Joker. Bonds: Attractive, Job, Military. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Tree Plume, Male Tabaxi Warrior 3
Medium (5'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Rhodochrosite (6 gp).


Social Check DCs


Aramil Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, tan cloak. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Aramil is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A powerful slaver made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Opinionated, Fighting. Flaws: Insane. Bonds: Attractive, Family, Mentor. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Aramil Xistsrith, Male Elf Expert 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 12 (+1)13 (+1) 18 (+4)10 (+0)
Skills Intimidation +2, Medicine +6
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5

Possessions: 500 sp.


Social Check DCs


Fistula Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a broad hat to cover her moderate length chestnut hair. Her face is scarred and worn.

Personality: Cocky and sure of herself, she believes she is the best Adventurer born in the past three hundred years. She never wears the same outfit twice, unless she absolutely has to.

History: Fistula was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Adventurer.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Fistula Mitchell, Female Half-Orc Adept 2
Medium (4'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 18 (+4)10 (+0)
Skills Animal Handling +6
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 1500 sp.


Social Check DCs

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