Ilde Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a grey costume with the symbols of her god on her torso. Her hair is always cut to a buzz. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.
Motivation: To unite with her brother; and her relatives are trying to arrange a marriage
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Religious, Family. Occupation: Dilettante
Voice: Can't modulate volume
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 19 (+4) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 350 gp.
Luthra Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tan armored body suit, with a simple white line shooting up and back down. Her hair is always cut to a buzz. Her skin is flawless and her amber eyes scan people very quickly.
Personality: Luthra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Luthra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Luthra was born with her father's beautiful face. She went to a religious school and was inspired by the priests there in charitable deeds. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Extrovert. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Guard
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 700 sp.
Tree Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her white fur in a flapper bob. Her eyes are green and catlike.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to trick people and travel the world for free.
Motivation: She has decided she is irredeemable; and wants to work out more often
Ideals: Fighting, Athletic, Persistence. Flaws: Ugly. Bonds: Criminal record. Occupation: Hunter
Voice: Low range voice
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Halfling, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. 1 Banded mail.
Diggory Winthrop, Male Human [Permalink]
Personal [hide]
Description: An older man who tends to wear a grey poncho over his likewise colored trousers and shirt, he is not a threatening figure. His silver hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady green eyes.
Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud; and revenge
Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Enemies. Occupation: Glassblower
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 gp. Amethyst (70 gp).
Cory Everly, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a grey tunic with yellow highlights, and long red pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. His black hair, when down, is lengthy. His blue eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Cory was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to be a stableman again
Ideals: Disciplined. Bonds: Slave, Military, Job, Criminal record, Enemies. Occupation: Sculptor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 800 sp.
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