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NPC Generator

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Advanced [show]


Vani Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: 2'9" and lanky with angular features, she is an attractive figure. She wears a white armored body suit, with a simple blue line shooting up and back down. Her red hair is still thick. She is very pretty but has cold, dead eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Vani was born with her father's beautiful face. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vani fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy.

Ideals: Joker, Fighting. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Vani Tallfellow, Female Halfling Sorcerer 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 14 (+2)8 (-1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp. Carnelian (20 gp). 1 Alchemist’s fire.


Social Check DCs


Gunter Altham, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length silver hair. His fierce amber eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gunter was born the youngest of three triplets. His first spouse was a Dyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently he has begun working with bootleggers and crooks.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Disciplined. Bonds: Rich, Family, Criminal record, Has a crush. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Gunter Altham, Male Human Expert 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theriatis Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Sage does. He is muscular with a powerful set of arms. He has auburn hair. His brown unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Sage business at a young age. A freak accident while working with his Painter father left him crippled. He became a Sage soon after.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult.

Ideals: Fighting. Flaws: Disease, Greedy. Bonds: Job, Nature. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Theriatis Sylvaranth, Male Elf Barbarian 2
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 pp.


Social Check DCs


William Clayton, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. His red hair is braided into rings. He has brown eyes and a grey hat with a tan feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a minor phobia of water and hates getting wet.

History: When he was but 3 years old his parents immigrated from the north. He made a point of taking high paying jobs and getting most of it up front. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of his brother; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Fearful. Bonds: Adventurer, Immigrant, Family. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

William Clayton, Male Human Warrior 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Zog Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears a white vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy black hair. His eyes are gray and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing music.

History: Zog was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He's looking for his big break; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Zog Cooper, Male Half-Orc Druid 2
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)8 (-1) 12 (+1)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1200 sp. 1 Masterwork Musical instrument.


Social Check DCs

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