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Advanced [show]


Hunter Langley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Flaws: Ugly, Hedonist, Addict. Bonds: Rich, Criminal record, Religious. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Hunter Langley, Male Human Monk 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Balam Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear black pants and tee shirts. He has white hair. His half smiles and white eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a minor phobia of water and hates getting wet.

History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Fearful. Bonds: Poor, Attractive, Military, Criminal record. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Balam Ennui, Male Tiefling Adept 1
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 10 pp. Blue quartz (14 gp).


Social Check DCs


Right-Handed Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her fur is short and brown. She wears large thick round spectacles.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She served in the navy to pay for her family's outstanding loans. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and someone believes her a fraud

Ideals: Disciplined. Bonds: Attractive, Enemies, Military, In love. Occupation: Architect

Voice: Stutters

Attributes [hide]

Right-Handed Candle, Female Tabaxi Druid 2
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 10 (+0)14 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Arara Iathrana, Female Elf [Permalink]

Personal [hide]

Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on her belt. Her hair is white and very short. She wears an eyepatch.

Personality: Arara speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has worked as a Servant like her mother before her.

Motivation: Nothing but the best is good enough for her; and she is unsatisfied with her job

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Arara Iathrana, Female Elf Paladin 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 15 (+2)18 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Ozyman Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. He has moderate length golden hair. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He is lazy and tries to find solutions quickly.

History: Ozyman was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and expand his business

Ideals: Persistence. Flaws: Ugly, Shy, Lazy. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ozyman Tallfellow, Male Halfling Aristocrat 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 160 gp. Alexandrite (300 gp).


Social Check DCs

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