Dagger Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her red fur is lengthy. She is very pretty but has cold, dead eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Sailor
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 4000 cp.
Ubada Alston, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. She is bristling with hidden weapons, mostly flails and scythes. Her hair is brown and very short. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to make people angry or surprised. As long as the job gets done she does not care how it got done.
History: Ubada was born the youngest of three triplets. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Professionalism. Flaws: Antagonistic, PTSD. Bonds: Criminal record, Family. Occupation: Farmer
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 280 gp.
Valida Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has a moderate pudge and is not very fit. Her golden hair is unkempt and raggedy. She wears a mask on her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Baker
Voice: Soft and mumbly
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp. 1 Masterwork Uncommon Weapon.
Kothûg Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. He has no hair. He has gray eyes and a white hat with a red feather.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is used to getting what he wants. In part because he is a meticulous planner.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Kothûg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: A strong sense of loyalty to Dwarven people; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Professionalism, Gifted. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Fisher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Naill Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears dark leathers with embroidery. He has a hunchback. His hair is long and auburn with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of a Shipwright, who enjoyed hunting, Naill was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. During his travels, Naill and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Naill discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Naill fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He is greedy; and he feels kind of lost in life
Ideals: Artistic, Philantrophist. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Locksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 6 (-2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
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