Marastyr Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has dyed her greying silver hair a little too much giving a sharp silver color. Her amber eyes dart from person to person to random spaces in the air.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Marastyr was born the youngest of three triplets. She was taken as a slave by a traveling circus and forced to perform She has been a successful dealer in antiques buying low and selling high.
Motivation: Her relatives are trying to arrange a marriage; and she feels that her past leaves her morally obligated to help
Ideals: Philantrophist, Entrepeneur. Bonds: Family, Slave, Criminal record. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 80 gp.
Dûgza Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He is physically well-built. His deerstalker hat is riddled with cuts and holes. His fierce gray eyes like to dwell on things.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is an amazing painter.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and to protect his home
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Rich, Guardian. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 120 pp. 2 Thunderstones.
Agatha Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet collared shirt and brown skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is short and golden. Her blue eyes peer out from beneath her wide-brimmed violet hat.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the west to a Layabout, Agatha learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Layabout. She now owns her own business.
Motivation: Wants to open a new tavern.
Flaws: Emotional. Bonds: In love, Job. Occupation: Layabout
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1500 sp. 4 Antitoxin.
Oda Munggen, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who prefers to wear blue clothing when she does not wear armor, she is not a threatening figure. Her hair is silver and curly. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is almost excessively polite to everyone, even when angry. She has a minor phobia of water and hates getting wet.
History: Born in the south to a Hunter, Oda learned a great deal about her father's area of expertise. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She's also a talented Merchant, but doesn't like to broadcast it.
Motivation: She feels threatened by others; and her spouse's relatives view her with great suspicion
Flaws: Shy, Fearful. Bonds: Job, Family. Occupation: Hunter
Voice: Slow speaker
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Ella Digby, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is dressed in an above average manner. Her moppish red hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She likes to make people angry or surprised. Energy wise she seems alert and responsive.
History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Golden pearl (70 gp). 4 Tanglefoot bags.
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