Theirastra Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: An older woman who tends to wear a tan poncho over her likewise colored trousers and shirt, she is not a threatening figure. She has a very tight haircut. Her fierce brown eyes like to dwell on things.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: A powerful slaver made her what she is. There was a wharf not far from home where she often wandered off to fish. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Justice. Flaws: Mundane. Bonds: Criminal record, Mentor, Nature. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Shamil Turen, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears baggy tan pantaloons and a grey scarf. She is an epitome of beauty. She keeps her chestnut hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She exudes charisma. She is a tour de force of persuasion. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Server and found it very stressful. She now owns her own business.
Motivation: She's in love; and marry her sister to traveling adventurers
Ideals: Gifted. Bonds: Attractive, Family, Job, Has a crush. Occupation: Server
Voice: Speaks with a cold
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: Gold dragon comb with red garnet eye (500 gp). Gold and topaz bottle stopper cork (500 gp).
Tiaathque Raethran, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female typically wears tan cloth garments or leather armor. She is tall, broad shouldered and powerfully built. She has styled her golden hair well, parting it to the left. She wears crescent spectacles with a black brim.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.
History: Tiaathque was born in the north. At a young age she loved to build and create. Tiaathque abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by goblins. Tiaathque was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: An old rival family wants her found.
Ideals: Persistence. Bonds: Family, Adventurer, Enemies. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 350 gp.
Raam Fate, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is purple and curly. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has all his life been fascinated with music.
History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Entrepeneur, Optimist, Artistic. Bonds: Rich, Slave. Occupation: Scribe
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1 Half-Plate. 1 Masterwork studded leather.
William Jacobs, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a black low-cut shirt, and a top hat upon his head. With a patchy black beard and wild black hair. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: He feels threatened by others; and he wants to meet his childhood hero
Ideals: Optimist. Flaws: Shy, Fearful. Bonds: Nature, Adventurer. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Aquan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 10 pp. 1 Banded mail.
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