Igden Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly bastard swords and nunchakus. His silver hair is lengthy and is close to two feet long. His blue eyes dart from person to person.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture.
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Criminal record, Rich. Occupation: Slave Trader
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp.
Virra Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her right hand. She keeps her black hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born in the south, but her parents moved at a very young age to the north. Virra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Some 4 years later her spouse died after the birth of her son. Heartbroken, Virra never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: To reunite with her old friends.
Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: In love, Immigrant, Adventurer. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Chem Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his silver hair up. His silver eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he is content
Ideals: Passionate, Logical. Flaws: Mundane. Bonds: Poor, Attractive. Occupation: Cartwright
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Goblin, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 380 gp.
Helgret Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is knotted and matted. She has a dull look in her hazel eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She always tries to repair and not replace. It was this mentality that drove her into the Bellfounder business.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She has had some formal singing training, and achieved minor success. After a long history of fighting, Helgret and her spouse have recently divorced.
Motivation: She has a crush on the local Stableman; and she would like to get married and retire
Ideals: Persistence, Artistic. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Hrathy Barney, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She wears her chestnut hair up in a very large beehive style do. She is baby faced.
Personality: She is very quiet and rarely speaks above a whisper. She is frequently practicing swordplay.
History: She was raised in a island tribe. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural dragonborn artifacts is her passion
Flaws: Shy. Bonds: Adventurer, Military, Nature, Attractive. Occupation: Gardener
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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