Pelt Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fancy brown suit. His cinnamon fur is knotted and matted. He wears a mask on his face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Optimist, Artistic. Bonds: Attractive, Immigrant, Job. Occupation: Seamstress
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
Norkruuth Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a green poncho over his likewise colored trousers and shirt. He wears a colorful flower in his bronze crest. He has gold eyes and a green hat with a brown feather.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: When he was but 6 years old his parents immigrated from the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Flaws: Disease. Bonds: Immigrant, Attractive, Criminal record, Religious. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +5
Possessions: 600 gp. Brown-green garnet (70 gp). Lapis lazuli (7 gp). Zircon (40 gp).
Jane Hallewell, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her red hair is styled in orderly dreadlocks. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Overbrimming with self-confidence, Jane isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the north, but her parents moved at a very young age to the east. Jane was born on a far northern island where she grew up under the tutelage of her mother, an expert Fletcher. She got away from her former life and has fallen to alcoholism.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Athletic, Impeccable, Justice. Flaws: Addict. Bonds: Immigrant. Occupation: Fletcher
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 140 gp. Coral (60 gp). 1 Masterwork Common Melee.
Uraim Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His hair, while still mostly brown, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Barkeep.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants to meet his childhood hero
Bonds: Attractive, Enemies, Mentor, Job, Adventurer. Occupation: Barkeep
Voice: Soft and melodious
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 150 pp.
Oppah Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her chestnut hair is wavy and long. Her hazel unseeing eyes seem to look past you.
Personality: She is extraordinarily eccentric. A true patriot, Oppah would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Oppah reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Disease, Insane. Bonds: Rich, Military. Occupation: Performer
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Brown-green garnet (150 gp). Chrysoberyl (150 gp). 1 Masterwork Thieves’ tools.
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