Pyra Joy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination, and she perpetually has her monstrous two handed axe ready. Her blue hair has been sun bleached extensively. Her white eyes peer out from beneath her broad green hat.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in the south her family was never financially stable. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Fighting. Flaws: Racist. Bonds: Family, Poor, Immigrant. Occupation: Bricklayer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Ar-Beka Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Ar-Beka is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in the west, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Impulsive. Bonds: Family, Immigrant, Adventurer. Occupation: Banker
Voice: Raspy
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
Maynild Winterbourne, Female Human [Permalink]
Personal [hide]
Description: This southern woman dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her clothes are grease stained in places. She wears her blonde hair down. Her violet eyes lackadaisically let the world flow into them.
Personality: While she acts the brute, she is far gentler than she would appear. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in the south, but her parents moved at a very young age to the north. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting. Bonds: Attractive, Poor, Immigrant, Slave. Occupation: Brewer
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Celestial, Gnoll, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 160 gp. Amethyst (40 gp). 1 Chain shirt.
Brakka Nash, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is kept up in a ponytail inside a Stetson hat. She has blue eyes.
Personality: She loves telling others what to do and how they should feel about things. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Brakka was born with her mother's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend.
Ideals: Opinionated. Bonds: Attractive, Has a crush, Adventurer. Occupation: Knight
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 290 gp. Solid gold idol (200 gp).
Dadalan Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying white crest a little too much giving a sharp white color. His eyes are gold and he is always smoking a pipe.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: His father raised him in a mountain cabin. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A strong sense of loyalty to Tabaxi people; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Shy, Racist. Bonds: Nature. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp. 1 Minor magic item.
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