Oblar Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a worn and beaten armor. He wears a small hat to hide his balding. His eyes are likewise amber. His teeth are white and perfect.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments
History: Born to a Laborer, his mother struggled to pay the bills. He dropped out of school before completing his studies. He was granted martial powers by his dying brother.
Motivation: He is content; and to find somewhere to settle down
Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Poor, Attractive. Occupation: Spy
Voice: Raspy
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 90 gp.
Mardnab Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her hair is auburn and curly. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has all her life been fascinated with writing.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Healer for the past few years.
Motivation: She is compelled to act according to her religious beliefs; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Bonds: Attractive, Religious, Job. Occupation: Healer
Voice: Slow speaker
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 17 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 20 (+5) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Raer Netyoive, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His golden hair is drawn into a tight pony tail with a card scrunchie. He has gray eyes and a tan hat with a brown feather.
Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Locksmith.
Motivation: To be a Miner again.
Flaws: Impulsive, Fearful. Bonds: Rich, Job. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Kiirith Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, brown shirt, and black tie. He carries with him a set of ceremonial daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has no crest. He wears an eyepatch.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing writing.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Opinionated, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp.
Ernest Snape, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mayor does. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.
History: Ernest was raised in a hard working conservative environment. His childhood dream was to be a Scribe, but he was a colossal failure. He has achieved small success as a Mayor.
Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Logical. Flaws: Insane. Bonds: Job. Occupation: Mayor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp.
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