Nalral Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. His chestnut hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not trust anyone and sleeps with one eye open.
History: Nalral was born in the south. At a young age he loved to build and create. He was taken from his home at a very young age. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Persistence. Flaws: Ugly, Insomniac, Emotional. Bonds: Rich, Slave. Occupation: Ploughman
Voice: Low range voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 150 pp.
Arjhan Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears light armors faded through time and improper care. He wears his copper crest down. His eyes are red.
Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Opinionated, Logical, Athletic. Flaws: Mundane. Occupation: Cartwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Red garnet (130 gp). Pink pearl (130 gp).
Oren Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. His gray eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to travel the world and help people.
Motivation: Wants to raise his children well; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Family, Religious. Occupation: Spy
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +3
Possessions: 5000 cp.
Tiaathque Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a long, violet, dusty cloak. Her white hair is smooth and relatively long. She has gray eyes.
Personality: She acts crazy and hedonistic. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born to a poor family in the city she treasured whatever gifts she got. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's repulsed by the PC; and she desires power and/or immortality
Ideals: Justice. Flaws: Hedonist, Antagonistic. Bonds: Poor, Adventurer. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Ahlyssa Wade, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her long white hair reaches down to her waist. Her eyes, though not visible through her cowl, are hazel.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the north to a Locksmith, Ahlyssa learned a great deal about her father's area of expertise. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying sister.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Gifted, Logical. Flaws: Secretive. Bonds: Rich, Job. Occupation: Locksmith
Voice: Indian accent
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 sp.
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