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NPC Generator

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Advanced [show]


Orsik Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his blonde hair in a flapper bob. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Orsik Fireforge, Male Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 17 (+3)7 (-2)
Skills Deception +0, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Valanthe Aloro, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears blue trousers with black and brown striped suspenders. She wears various colorful collared shirts. Her silver hair is heavily combed to the left. She has a dull look in her amber eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She got into the Unemployed business at a young age. She helped her father out around the business and became quite the natural. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Job. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Valanthe Aloro, Female Elf Aristocrat 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 12 (+1)9 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Phelaia Fate, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her long red hair is drawn into a two foot long braid. Her red eyes are passionate and lively.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Phelaia was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. During her travels, Phelaia and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Phelaia discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Phelaia fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Retire the richest woman in the south; and she wants to meet her childhood hero

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Phelaia Fate, Female Tiefling Wizard 2
Medium (4'10") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)9 (-1) 15 (+2)15 (+2)
Skills History +1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Mella Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears tight fitting clothing which further accentuates her frame. Her white hair is well kept. She tend to wears goggles to shield her eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Mella studied abroad. She found a children's book about a Half-Elf Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted arcane powers by her dying brother.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Joker, Logical, Gifted. Bonds: Attractive, Adventurer. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Mella Mellerelel, Female Half-Elf Bard 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Deep blue spinel (200 gp).


Social Check DCs


Ulfgar Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown broad hat and brown clothes. He wears a broad hat to cover his moderate length silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. He was granted necromantic powers by his dying sister.

Motivation: To get a good night's sleep; and to end his boredom

Ideals: Gifted, Artistic, Persistence. Flaws: Insomniac, Mundane. Bonds: Attractive. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ulfgar Torevir, Male Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 80 gp.


Social Check DCs

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