Juliana Sandoval, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a long, yellow cloak. Her auburn hair is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Her father raised her in a mountain cabin. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now spends her time doing works of charity.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Nature. Occupation: Bowyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2600 sp.
Jocelyn Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of morningstars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his auburn hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Jocelyn was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Family. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. Jet (60 gp).
Silent On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He wears his white fur up. His eyes are green and catlike.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.
History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear.
Ideals: Optimist. Flaws: Fearful. Bonds: Nature. Occupation: Miner
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Thervan Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His blonde hair is smooth and relatively long. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He snorts whenever he laughs or is feeling confident. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Thervan was raised in a hard working conservative environment. Thervan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thervan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and he's looking for his big break
Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Unemployed
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp. Azurite (16 gp). 1 Banded mail.
Krimmon Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears just a white suit. His blonde hair is slicked back into a classic pompadour. He has a dull look in his amber eyes.
Personality: Krimmon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a very good compulsive liar and kleptomaniac.
History: Born in the east to a Glassblower, Krimmon learned a great deal about his father's area of expertise. He moved out north to avoid the crime he committed. In the meantime he has taken over work as a Glassblower and occasionally as a mercenary.
Motivation: Revenge; and he desires power and/or immortality
Ideals: Extrovert. Bonds: Criminal record, Job, Adventurer, Enemies. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: An abacus with copper, silver and gold markers (60 gp).
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