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NPC Generator

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Advanced [show]


Giselle Kensley, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'11" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her left leg appears badly burned and disfigured. She sports golden long hair. She has a tattooed face.

Personality: She is almost excessively polite to everyone, even when angry. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Giselle grew up listening to her mother's many stories. Giselle abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Ideals: Logical. Flaws: Shy, Impulsive. Bonds: Adventurer. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Giselle Kensley, Female Human Commoner 1
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Jasper (70 gp).


Social Check DCs


Pennie Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a white shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has white hair. Her hazel eyes are slightly larger than normal.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She takes great joy in being the best Armorer in town.

History: Pennie lived on a farm with her father, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. She ran away from her former home and has been making her living as a Armorer for the past few years.

Motivation: Further expansion of business; and find a way to reverse the transformation of her brother

Ideals: Artistic, Gifted. Bonds: Immigrant, Job, Family. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Pennie Honeypot, Female Halfling Warrior 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Rieta Quest, Female Tiefling [Permalink]

Personal [hide]

Description: She wears baggy black pantaloons and a grey scarf. Her hair is purple, silky, and of moderate length. She has several tiny emerald earrings on each ear.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Joker. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Rieta Quest, Female Tiefling Monk 2
Medium (5'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 140 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Oriff Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'2" northern woman, she wears a brown costume with the symbols of her god on her torso. Her brown hair is cut jaggedly and amateurishly. Her blue eyes lackadaisically let the world flow into them.

Personality: Oriff hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Unemployed.

Motivation: She seems to be bored by most things; and wants to open a new tavern

Ideals: Artistic, Joker, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Unemployed

Voice: Low and grunting

Attributes [hide]

Oriff Helcral, Female Dwarf Monk 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. 1 Bullseye lantern.


Social Check DCs


Pog Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" southern man, he wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His hair is white and curly. His amber eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was always very intelligent and has formed a secret society of specialists.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Entrepeneur. Flaws: Secretive. Bonds: Nature, Family. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Pog Nopenstallen, Male Gnome Wizard 3
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)17 (+3) 13 (+1)18 (+4)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 2100 sp.


Social Check DCs

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