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NPC Generator

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Advanced [show]


Ootah Sharps, Female Half-Orc [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. Her moppish golden hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a very good compulsive liar and kleptomaniac.

History: Born in the east to a Apothecary, Ootah learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She used her abilities to trick people and travel the world for free.

Motivation: Sabotage a competitor; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Criminal record, Job. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Ootah Sharps, Female Half-Orc Cleric 2
Medium (4'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 330 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aramil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. He has done his best to style his golden hair to look like a famous performer. His amber eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Gifted. Flaws: Ugly, PTSD. Bonds: Criminal record. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Aramil Arnuanna, Male Elf Expert 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Intimidation +6, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Smoking In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He wears a wide-brimmed hat to cover his moderate length white fur. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Masseuse in town.

History: Born to a Bookbinder, his mother struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Bonds: Poor, Job, Nature, Military. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Smoking In Shadow, Male Tabaxi Cleric 3
Medium (6'10") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)18 (+4) 13 (+1)14 (+2)
Skills Athletics +2, Religion +6
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 10 pp.


Social Check DCs


Frederick Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, green shirt, and blue tie. He keeps his chestnut hair in a flapper bob. His eyes are violet and catlike.

Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Logical. Flaws: Disease, Impulsive. Bonds: Job, Rich. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Frederick Galanodel, Male Half-Elf Adept 4
Medium (5'7") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. Solid gold idol (200 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Enidda Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She prefers to wear tan pants and tee shirts. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is lazy, self-centered, vain, and jealous.

History: Enidda was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Opinionated. Flaws: Insane, Selfish. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Enidda Daergel, Female Gnome Ranger 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)11 (+0) 16 (+3)17 (+3)
Skills Athletics +1, Performance +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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