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Advanced [show]


Manfred Wade, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear brown tank tops with yellow pants. His hair is cut close to his head. His eyes are gray and beady.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He takes great joy in being the best Apothecary in town.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: Expand his business; and further expansion of business

Flaws: Ugly, Disease. Bonds: Immigrant, Enemies, Job. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Manfred Wade, Male Human Commoner 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Fonkin Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered sai and tarnished axe as well. His head has been shaved. His eyes are hazel and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He works hard and plays hard.

History: Fonkin was born the youngest of three triplets. He has had some formal writing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Hedonist. Bonds: Poor, Family. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Fonkin Fiddlefen, Male Gnome Warrior 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 10
Languages Common, Gnome, Auran, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Abalaba Timbers, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are amber.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Abalaba is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Map Maker arts, while her mother instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She has worked as a Map Maker like her father before her.

Motivation: To be a Engraver again; and doesn't want to be a map maker and was forced into it by her family

Ideals: Impeccable. Bonds: Family, Rich, Job. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Abalaba Timbers, Female Gnome Aristocrat 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Athletics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Celestial, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Oren Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears professional attire. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Oren was raised in a hard working conservative environment. A gifted student he started as a Spice Merchant, but he got bored and became a Miner. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Hedonist, Fearful. Bonds: Attractive, Job. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Oren Cumberbatch, Male Half-Orc Druid 1
Medium (5'2") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)7 (-2) 9 (-1)12 (+1)
Skills Arcana +0, Deception +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Fallond Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of scimitars, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his golden hair in a flapper bob. His eyes are green and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Fallond took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Religious, Adventurer. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Fallond Ungart, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 130 gp. Blue quartz (8 gp). Tiger eye turquoise (8 gp). Silver pearl (120 gp).


Social Check DCs

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