Drusilia Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail and is in decent physical shape. She has shaved her head bald. Her violet eyes have a joyful gleam in them most of the time.
Personality: Her tongue was cut out and she uses sign language. She uses divination through singing.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Attractive, Criminal record. Occupation: Tanner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Cressel Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple green robe with tan stripes complete with hood, and he perpetually has his pickaxe ready. His chestnut hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Cressel lived on a farm with his mother, near the main road leading to a nearby town. When Cressel reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Cressel and his spouse have recently divorced.
Motivation: Regain custody of his daughter; and to unite with his sister
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Mayor
Voice: Whispers
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
Torgga Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears skinny pants and wears a brown and green robe with the hood down. Her hair is chestnut and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She snorts whenever she laughs or is feeling confident. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Jeweler.
Motivation: She wants to get laid; and she has a crush on the local mercenary
Ideals: Gifted. Bonds: Rich, Job, Has a crush. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 350 gp. 1 Masterwork Common Melee.
Symma Pingun, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is well dressed, constantly wearing a tan suit, green shirt, and blue tie. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are gray and beady.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born in the north. Her father was a mechanic, and taught her how to fix just about anything. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is content; and she has money and likes to spend it
Ideals: Persistence. Flaws: Ugly, Secretive, Shy. Bonds: Immigrant. Occupation: Tailor
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
John Kent, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Fortune-teller uniform. He has shaved his head bald. He has several tiny amethyst earrings on each ear.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Priest, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Terse. Bonds: Job, Rich, Slave. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!