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Advanced [show]


Richard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man is wearing a long, brown cloak. His chestnut hair is knotted and matted. His violet eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Richard hails from a village terrorized by brigands. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Enemies, In love, Rich. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Richard Wilberforce, Male Human Warrior 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 90 gp. Tiger eye turquoise (13 gp).


Social Check DCs


Erky Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Glassblower and is in decent physical shape. His tied-back hair is auburn. His eyes are a pleasant brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. After a long history of fighting, Erky and his spouse have recently divorced.

Motivation: To end his boredom; and he is content

Flaws: Antagonistic, Impulsive, Mundane. Bonds: Nature. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Erky Nucklestamp, Male Gnome Ranger 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp.


Social Check DCs


Clerebold Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. His eyes are gray and beady.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many giants want him driven away; and someone believes him a fraud

Ideals: Fighting. Flaws: Ugly, Forgetful, Antagonistic. Bonds: Enemies, Slave. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Clerebold Teinithra, Male Half-Elf Cleric 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 6000 sp. Gold and topaz bottle stopper cork (300 gp). Fire opal pendant on a fine gold chain (500 gp). Old masterpiece painting (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fistula Sydney, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She is typically in her Adventurer uniform, marred by beers. Her hair is greying and her face has many wrinkles. Her hazel eyes are passionate and lively.

Personality: She dislikes all the random violence that takes place in the east. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the east to a Adventurer, Fistula learned a great deal about her mother's area of expertise. A gifted student she started as a Miner, but she got bored and became a Adventurer. She has worked as a Adventurer like her mother before her.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Fistula Sydney, Female Half-Orc Expert 2
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Eye agate (10 gp). Moonstone (40 gp). Chrysoprase (40 gp).


Social Check DCs


Zepar Silence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is renowned for his bright black suits and hats. He is muscular with a powerful set of arms. He wears his chestnut hair up. This black eyed northerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Stableman. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Zepar's homeland. Zepar decided to take the middle way and become a bodyguard. He has drifted from career to career and currently works as a Stableman.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Immigrant, Religious. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Zepar Silence, Male Tiefling Barbarian 3
Medium (5'11") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)14 (+2) 13 (+1)15 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. Golden yellow topaz (800 gp). Tiger eye turquoise (11 gp). Jasper (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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