Kathra Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is long and brown with streaks of red, and is pulled back with small brown clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She dislikes all the random violence that takes place in the south. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A powerful slaver made her what she is. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Pacifist. Flaws: Insane. Bonds: Adventurer, Mentor. Occupation: Mason
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 160 gp. Smoky quartz (80 gp).
Synthrin Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears suspenders and green workpants. Her shirt is tan, and she wears a heavy green leather apron most of the time. Her crest is gold and curly. Her eyes are red and she is always smoking a pipe.
Personality: A deeply religious woman she believes everything happens for a reason. Animals are drawn to her, and she is able to talk to them.
History: She comes from a rich eastern family. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and her religion dominates her actions
Ideals: Gifted. Bonds: Religious, Rich, Debt, Attractive. Occupation: Carpenter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Cask Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. His fur is orange and very short. His half smiles and copper eyes are beguiling and draw you in.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Artistic, Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Ethereal Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her whole body is exceptionally muscular. She sports a flattop fur cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: From birth she was tutored by a cruel and relentless mentor. Her father was a mechanic, and taught her how to fix just about anything. She's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: Retire the richest woman in the south; and to be a fortune-teller again
Ideals: Entrepeneur, Persistence. Bonds: Immigrant, Job, Mentor. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: Obsidian (13 gp).
Aline Easton, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears baggy grey pantaloons and a green scarf. Her silver hair is drawn into a tight pony tail with a cross scrunchie. She is baby faced.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born to a pair of adventurers, Aline grew up listening to her mother's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She now spends her time doing works of charity.
Motivation: Marry her sister to traveling adventurers; and doesn't want to be a bowyer and was forced into it by her family
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Adventurer, Religious. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!