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Kellen Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is cut short with large spiked bangs in the front. His eyes are a pleasant blue.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kellen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kellen. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and retire the richest man in the west

Ideals: Entrepeneur. Bonds: Rich, Religious, Criminal record, Adventurer. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Kellen Gobblefirn, Male Gnome Ranger 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 16 (+3)8 (-1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 290 gp.


Social Check DCs


Fargas Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a red and violet handkerchief worn on his right side. His wide-brimmed hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He dislikes all the random violence that takes place in the west. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Pacifist, Gifted, Fighting. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Fargas Quickstep, Male Halfling Warrior 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. Freshwater pearl (16 gp).


Social Check DCs


Henry Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Henry Eastaughffe, Male Human Adept 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp.


Social Check DCs


Juliana Graeme, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'6" and has a large grey mantle and cape that has been intricately interwoven into her green robe. Her auburn hair is still thick. Her eyes are likewise green.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invites people to come help in her community garden.

History: She is the product a well kept family trust fund and as such has never really known need. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Further expansion of business; and to be a navigator again

Ideals: Impeccable, Philantrophist. Bonds: Rich, Nature, Job. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Juliana Graeme, Female Human Barbarian 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Jarsali Aloro, Female Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a tan collared shirt and blue skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. The war was a terrible time for her, and Jarsali does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Miller and found it very stressful. She has drifted from career to career and currently works as a Miller.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Jarsali Aloro, Female Elf Wizard 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1100 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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